This is an experimental UTV2004 release to help us catch the remaining bugs.
If you need assistance, please await a proper epic release. :)
You can also refer to the documentation for UTV2003, which applies for the most part.

New things to play with in the utv.ini:


RemoteControlPort=[portnr]
--------------------------
Setting this to something other than 0 enables the remote control interface. It uses the 
rcon protocol and accepts simple commands like "get" and "ver", and also the url format
that you usually pass in the console. For an application that uses this, you can try
http://utv.clan-sy.com/UTVRemote091.zip which allows you to easily control the UTV server.

DelayPrimaryVoice=[0/1]
-----------------------
If enabled, anything the primary client sends using UT2004's built in voice communications
will be delayed to match the visual stream. Could be useful as an in-game shoutcast.

NoPrimary=[0/1]
---------------
If used in combination with SeeAll enabled, the utv server will connect directly to the game
server without a primary client. Could be used for unsupervised broadcasts. It will not be
used without SeeAll though.


Changes:
--------

1.00b4
* Server restart now works better
* Fixed crash during precache

1.00b3
* NoPrimary now works from a dedicated server installation
* Added commands to remotecontrol interface to make it more useful

1.00b2
* Changed masterserver connection to report UTV servers as "UTVGame"
* Fixed problem with closing voicechannels with more than 64 clients

1.00b1
* Proper package synchronization
* Changed actor parsing, now loads less classes. Should work good anyway.
* Added nullcheck and more debug output to SendBunch
* Fixed masterserver connection. Currently shows UTV servers under Double Domination